Using Microsoft.visualstudio.testtools.unittesting Mac
- Using Microsoft.visualstudio.testtools.unittesting Machines
- Using Microsoft.visualstudio.testtools.unittesting Macbook Pro
- Using Microsoft.visualstudio.testtools.unittesting Mac Free
To use your Mac for FaceTime audio or video calls, you need a Mac with OS X Lion 10.7 or later, an Internet connection, and a built-in or connected microphone or camera.
2018-9-19 也可以建一个Class Libary,然后添加对Microsoft.VisualStudio.QualityTools.UnitTestFramework.dll的引用。然后就是创建测试用例,进行测试即可。NUnit Test框架是一个xUnit家族种的第4个主打产品,完全由C#语言来编写,支持所有的.Net语言。.
Make a FaceTime call
- System.AttributeUsage(System.AttributeTargets.Method, AllowMultiple=true) public class DataRowAttribute: Attribute, Microsoft.VisualStudio.TestTools.UnitTesting.ITestDataSource type DataRowAttribute = class inherit Attribute interface ITestDataSource Public Class DataRowAttribute Inherits Attribute Implements ITestDataSource Inheritance.
- Dismiss Join GitHub today. GitHub is home to over 40 million developers working together to host and review code, manage projects, and build software together.
Open the FaceTime app and sign in with your Apple ID, if prompted.
Then use the search field to enter the email address or phone number of the person that you want to call. If that person is already in your contacts, you can just enter their name.
- To make a FaceTime video call, click Video.
- To make a FaceTime audio call, click Audio.
- Or ask Siri to ”FaceTime John” or ”FaceTime audio Lisa,” for example.
Learn what to do if your camara or mic doesn't work.
Answer or decline a FaceTime call
When someone calls you with FaceTime, a notification appears in the upper-right corner of your screen. Click Accept or Decline, or use the Touch Bar to accept or decline.
- If you click next to Accept, you can choose to accept as FaceTime audio instead of FaceTime video.
- If you click next to Decline, you can choose to send a message or set a reminder to call back later.
Using Microsoft.visualstudio.testtools.unittesting Machines
To stop receiving FaceTime calls on your Mac, open FaceTime, then choose FaceTime > Turn FaceTime Off from the menu bar.
Learn what to do if your camara or mic doesn't work.
Use Group FaceTime
If you're using macOS Mojave 10.14.3 (build 18D109) or later, you can use Group FaceTime to chat with up to 32 people. Each person's tile automatically increases in size whenever someone speaks.
FaceTime shows up to 4 or 9 live video tiles at the same time, depending on your Mac model. These tiles represent the most active speakers. Other participants show an exclamation point.
Make a Group FaceTime call
Open the FaceTime app, then use the search field to enter the email addresses or phone numbers of the people that you want to call. If a person is already in your contacts, you can just enter their name.
- To make a Group FaceTime video call, click Video.
- To make a Group FaceTime audio call, click Audio.
- To make a Group FaceTime call from a group in your recents, click , then click to start the call.
- To make a Group FaceTime call from the Messages app, go to a conversation, click Details, then click or .
Answer or decline a Group FaceTime call
Use any of these ways to join a Group FaceTime call that someone else started:
- To join the call from a notification, click Join.
- To join the call from the Messages app, click Join in the group conversation in Messages.
- To join the call from the FaceTime app, click next to the active call, then click to join.
Add a person to a Group FaceTime call
- Click to show the sidebar.
- Click to add a person.
- Enter your contact's name, email, or phone number, then click Add.
Change your settings during a call
Move your pointer over the FaceTime window during a call to show the onscreen controls.
Click to hide and show the sidebar. From here you can add more people, see who is on the call, and message everyone on the call.
Learn more
FaceTime is not available in all countries or regions.
title | ms.date | ms.topic | ms.author | manager | ms.workload | author |
---|---|---|---|---|---|---|
Use Microsoft.VisualStudio.TestTools.UnitTesting in unit tests | reference | jillfra | mikejo5000 |
The MSTest framework supports unit testing in Visual Studio. Use the classes and members in the xref:Microsoft.VisualStudio.TestTools.UnitTesting namespace when you are coding unit tests. You can also use them when you are refining a unit test that was generated from code.
Framework members
To help provide a clearer overview of the unit testing framework, this section organizes the members of the xref:Microsoft.VisualStudio.TestTools.UnitTesting namespace into groups of related functionality.
[!NOTE]Attribute elements, whose names end with 'Attribute', can be used either with or without 'Attribute' on the end. For example, the following two code examples function identically:
Get more with Office 365 ProPlusOffice 365 ProPlus is the most productive and most secure Office experience for enterprises., the cloud-connected version of Office, delivers the most productive and most secure Office experience—with the lowest total cost of ownership for deployment and management. Microsoft office mac free.
[TestClass()]
Using Microsoft.visualstudio.testtools.unittesting Macbook Pro
[TestClassAttribute()]
Members used for, 'Accessibility')]. Or, you could use it to store an indicator of the kind of test it is with [TestProperty('TestKind', 'Localization')]
. The property you create by using this attribute, and the property value you assign, are both displayed in the Visual Studio Properties window under the heading Test specific.xref:Microsoft.VisualStudio.TestTools.UnitTesting.OwnerAttribute
xref:Microsoft.VisualStudio.TestTools.UnitTesting.DeploymentItemAttribute
xref:Microsoft.VisualStudio.TestTools.UnitTesting.DescriptionAttribute
xref:Microsoft.VisualStudio.TestTools.UnitTesting.IgnoreAttribute
xref:Microsoft.VisualStudio.TestTools.UnitTesting.PriorityAttribute
xref:Microsoft.VisualStudio.TestTools.UnitTesting.TestPropertyAttribute
xref:Microsoft.VisualStudio.TestTools.UnitTesting.WorkItemAttribute
xref:Microsoft.VisualStudio.TestTools.UnitTesting.OwnerAttribute
xref:Microsoft.VisualStudio.TestTools.UnitTesting.DeploymentItemAttribute
xref:Microsoft.VisualStudio.TestTools.UnitTesting.DescriptionAttribute
xref:Microsoft.VisualStudio.TestTools.UnitTesting.IgnoreAttribute
xref:Microsoft.VisualStudio.TestTools.UnitTesting.PriorityAttribute
xref:Microsoft.VisualStudio.TestTools.UnitTesting.TestPropertyAttribute
xref:Microsoft.VisualStudio.TestTools.UnitTesting.WorkItemAttribute
Test configuration classes
xref:Microsoft.VisualStudio.TestTools.UnitTesting.TestConfigurationSection
Using Microsoft.visualstudio.testtools.unittesting Mac Free
Attributes used to generate reports
The attributes in this section relate the test method that they decorate to entities in the project hierarchy of a Team Foundation Server team project.
xref:Microsoft.VisualStudio.TestTools.UnitTesting.CssIterationAttribute
xref:Microsoft.VisualStudio.TestTools.UnitTesting.CssProjectStructureAttribute
Classes used with private accessors
You can generate a unit test for a private method. This generation creates a private accessor class, which instantiates an object of the xref:Microsoft.VisualStudio.TestTools.UnitTesting.PrivateObject class. The xref:Microsoft.VisualStudio.TestTools.UnitTesting.PrivateObject class is a wrapper class that uses reflection as part of the private accessor process. The xref:Microsoft.VisualStudio.TestTools.UnitTesting.PrivateType class is similar, but is used for calling private static methods instead of calling private instance methods.
xref:Microsoft.VisualStudio.TestTools.UnitTesting.PrivateObject
xref:Microsoft.VisualStudio.TestTools.UnitTesting.PrivateType
See also
- xref:Microsoft.VisualStudio.TestTools.UnitTesting reference documentation